GPR300
A learn-by-doing course package to gain a profound appreciation for the graphics pipeline, rendering tools, post-processing algorithms and industry-standard shaders.
Technologies used
- C++
- cmake
- OpenGL
- WebAssembly
GPR340
A learn-by-doing course package to gain a technical introduction to the core concepts of artificial intelligence in games.
Technologies used
- C++
- cmake
- Artificial Intelligence
- WebAssembly